3D Model Accessibility

This article discusses how Scott Vinkle did an experiment to explore the usability and accessibility of 3D models used in web content. Vinkle introduces 3D models, and discusses the barriers they present to users that rely on assistive technology when navigating the web, and defines a list of basic criterea to define an accessible 3D model. This experiment featured Google's <model-viewer> web component, which enables users to interact with 3D models digitally. Vinkle tests how <model-viewer> interacts with different mobile and desktop environments, screen reading devices (including VoiceOver, JAWS, and NVDA), and web browsers. The experiment results are displayed in a table, and feature notes and observations about 3D model user experiences. This resource also provides recommendations to update <model-viewer> and improve accessibility to users with assistive devices; an improve the usability of 3D models.

About this Resource

Creator
Publisher
Date Issued
November 19th, 2020
Format
Language

Accessibility

Accessibility Feature
Accessibility Hazard
Accessibility Control
Access Mode
Access Mode Sufficient

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Date Of Record Release
February 11th, 2021 at 12:20pm (W3C-DTF)
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